FocusScope.of(context).unfocus()
class _HomeState extends State<Home> {
var currentFocus;
unfocus() {
currentFocus = FocusScope.of(context);
if (!currentFocus.hasPrimaryFocus) {
currentFocus.unfocus();
}
}
Widget build(BuildContext context) {
return GestureDetector(
onTap: unfocus,
child: Scaffold(...)
)
}
FocusScope.of(context).unfocus();
// main.dart
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () {
FocusScopeNode currentFocus = FocusScope.of(context);
if (!currentFocus.hasPrimaryFocus) {
currentFocus.unfocus();
}
},
child: MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
),
);
}
}
override func viewDidLoad() {
super.viewDidLoad()
//Looks for single or multiple taps.
let tap: UITapGestureRecognizer = UITapGestureRecognizer(target: self, action: "dismissKeyboard")
//Uncomment the line below if you want the tap not not interfere and cancel other interactions.
//tap.cancelsTouchesInView = false
view.addGestureRecognizer(tap)
}
//Calls this function when the tap is recognized.
@objc func dismissKeyboard() {
//Causes the view (or one of its embedded text fields) to resign the first responder status.
view.endEditing(true)
}